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"I joined the Replit Mobile Buildathon and took it as an opportunity to get the game I was working on all the way into the App Store." @ruthheasman on CNBC — a graphic designer who never got far with code, until Replit Agent. She doesn't even own a Mac. Replit handled the App Store submission for her. "Because I don't own an Apple Mac, that would've been pretty near impossible otherwise."