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开发者为 AI 智能体打造了一个像素风 RPG 世界,通过角色走动和开会来替代传统的终端管理

来源作者:Garry Tan (@garrytan)原始来源:https://x.com/garrytan/status/2042003893832528161

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开发者为 AI 智能体打造了一个像素风 RPG 世界,通过角色走动和开会来替代传统的终端管理。

正文 Markdown

THIS GUY GOT TIRED OF MANAGING AI AGENTS THROUGH TERMINALS AND DASHBOARDS SO HE BUILT THEM AN RPG WORLD 5 agents and each one has a pixel character, a station, and they actually walk around the space when enough unresolved issues pile up, the agents walk to a meeting point and hold a council session. four different models debating what to do next, not scripted. each one reads the live system state independently. in one session an agent pushed for cold outreach to close leads at 2am. another one said that's a terrible look for an autonomous system contacting strangers while the operator sleeps. they ended up pivoting to an inbound strategy that none of them originally proposed. single HTML file, node bridge, and phaser. runs on a Mac Mini. instead of reading logs and checking dashboards you just watch your little pixel agents walk around and talk to each other this is the most creative way i've seen anyone manage AI agents so far